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Juggernaut News
Juggernaut
Subject: Juggernaut Playlist Discussion
As a preface to this discussion, the Juggernaut playlist is not currently in the works for the December update and we
have no definitive plans for when this playlist would be implemented.
With that out of the way, I'd like to hear some of your ideas and suggestions regarding a Juggernaut playlist. What do
you think is the optimal player count for a Juggernaut game? If it's too low, the Juggernaut is too powerful - if it's too
high, the Juggernaut is too weak.
Also, what is your favorite Juggernaut gametypes and settings? It can be anything from default settings to a completely
custom gametype using all non-default settings.
Keep in mind, there can be only one Juggernaut and there will be no code changes for new features. Games that require
player participation (such as Zombies) are not possible in matchmaking so keep your suggestions based on games that don't
require any type of honor system.
Team hardcore
Subject: Team Hardcore - Upcoming Changes
The Team Hardcore playlist was created with a significant degree of interaction with the community. We'll be making a
couple very minor changes in this next update and I wanted to make you all aware of them. Please feel free to discuss these
changes in this thread, do not create new threads or polls regarding these decisions - keep it all in here please.
Now, these changes are pretty much locked down, but if anyone feels there is a major problem with these changes, please
explain in as much detail as possible so we can consider your opinion. This thread is not meant for suggestions regarding
adding or removing anything else from this playlist, please keep discussion limited to the changes below.
The following playlist entry will be removed:
Colossus - Team Snipers
The following playlist entry weightings will be slightly reduced:
Warlock - Team Ball
Backwash - Team Crazy King
Backwash - CTF Classic 3
Sanctuary - Multi Flag CTF.
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